原Facebook公司Meta將斥資超4000億押注元宇宙

近日,據外媒報道,Meta Platforms將斥資至少700億美元押注元宇宙。早前,因Facebook更名爲Meta,將業務重點由社交媒體轉向元宇宙,預示着扎克伯格開始豪賭元宇宙,並讓沉寂多年的虛擬現實再次火爆,受到廣泛關注。

Meta財報首次披露元宇宙業務,元宇宙部門Reality Labs在2019至2021年的運營虧損爲210億美元,2022年上半年,Reality Labs虧損57.6億美元。

扎克伯格在今年的Meta年度股東大會上說:“我們今後3至5年會投資和虧損大量資金。”假設Meta在未來5年至少每年投資100億美元,到2026年的軟硬件等項目投資就將達到700億美元。但這還只是保守數字。實際上,他們到2030年代初期的投資很容易接近1000億美元。

The PlayStation 4, Xbox One, and Switch versions of horror RPG The Witch’s House MV will launch on October 13, publisher DANGEN Entertainment and developer Fummy announced. An RPG Maker MV remake of the 2012-released RPG Maker VX Japanese horror RPG The Witch’s House, The Witch’s House MV first launched for PC via Steam on October 31, 2018. Here is an overview of the game, via DANGEN Entertainment: About A young girl, Viola, is drawn inexorably to a mysterious manor that seems to change behind her back. It is a place of pain, turmoil and death. Plumb its detestable depths and abominable history. Untangle riddles that bar your perilous path. And flee the hellish halls of The Witch’s House. The Witch’s House, originally released in 2012, falls within the tradition of Japanese horror RPGs with heavy emphasis on puzzle-solving and jump scares. Among other entries in the genre such as Ib and Ao Oni, The Witch’s House surprised fans with pixel-art that conceals truly frightening horror. The Witch’s House is deliberately designed with traps at *almost* every turn—sudden death is unpredictable and it keeps players on their toes. Anything can happen at any time. With completely remastered visuals, The Witch’s House MV will feel fresh to even the most familiar old-school fans. Fans will also be greeted by a new difficulty mode that includes new events upon completion of the base game. Key Features Watch a new trailer below. English Japanese

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