《原子之心》主線時長約20-25小時,三種難度模式!

來源:Aroged

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近日,在接受外媒 segmentnext 的採訪中,科幻FPS遊戲《原子之心》總監透露了有關本作的一些消息,他表示:“我們的目標是在玩家通關遊戲後很長一段時間內仍然對遊戲中的世界難以忘懷。”

-遊戲主線時長約20-25個小時、全收集約35-40小時。

-遊戲包括三種難度:故事模式、普通模式和困難模式。

-12種武器類型

-AI手套名爲 “CHAR-les”,它將充當某種夥伴,提供有關遊戲世界、情節、區域和角色的信息。能夠掃描區域、駭入機器人或設備,在戰鬥中會提供心靈感應能力,並迅速從敵人的遺體中提取成分,也是玩家使用護盾、電擊、冰凍等功能的來源。

The release of Atomic Heart by Mundfish is less than 2 weeks away. The developers are starting to share more and more details about the project, and as part of the next interview, the game director of the shooter Robert Bagratuni spoke about the weapons that will be available to players. According to Robert Bagratuni, in total, players in Atomic Heart will be offered 12 types of weapons – “for each of them there are different types of improvements and several skill trees.” Upgrading weapons in Atomic Heart will be possible due to components that need to be collected everywhere in the game world – get it from enemies, equipment and search around you. To improve the weapon, you will need to use a special NORA vehicle with a “daring behavior”. In the same interview, Atomic Heart’s game director confirmed earlier reports of the game’s length. The plot in a shooter will take from 20 to 25 hours, but if you want to fully explore the game world, you can spend about 40 hours. As a reminder, Atomic Heart is now available to pre-load on Game Pass – for playing on Xbox Series X | S requires almost 80 GB.

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