近日,在接受外媒 segmentnext 的采访中,科幻FPS游戏《原子之心》总监透露了有关本作的一些消息,他表示:“我们的目标是在玩家通关游戏后很长一段时间内仍然对游戏中的世界难以忘怀。”
-游戏主线时长约20-25个小时、全收集约35-40小时。
-游戏包括三种难度:故事模式、普通模式和困难模式。
-12种武器类型
-AI手套名为 “CHAR-les”,它将充当某种伙伴,提供有关游戏世界、情节、区域和角色的信息。能够扫描区域、骇入机器人或设备,在战斗中会提供心灵感应能力,并迅速从敌人的遗体中提取成分,也是玩家使用护盾、电击、冰冻等功能的来源。
The release of Atomic Heart by Mundfish is less than 2 weeks away. The developers are starting to share more and more details about the project, and as part of the next interview, the game director of the shooter Robert Bagratuni spoke about the weapons that will be available to players. According to Robert Bagratuni, in total, players in Atomic Heart will be offered 12 types of weapons – “for each of them there are different types of improvements and several skill trees.” Upgrading weapons in Atomic Heart will be possible due to components that need to be collected everywhere in the game world – get it from enemies, equipment and search around you. To improve the weapon, you will need to use a special NORA vehicle with a “daring behavior”. In the same interview, Atomic Heart’s game director confirmed earlier reports of the game’s length. The plot in a shooter will take from 20 to 25 hours, but if you want to fully explore the game world, you can spend about 40 hours. As a reminder, Atomic Heart is now available to pre-load on Game Pass – for playing on Xbox Series X | S requires almost 80 GB.
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