在北美地区的游戏展会PAX East上,吉田直树透露了《最终幻想16》的画面模式,一共有两种:画质优先、性能优先。
画质优先模式下,将以4K分辨率/30帧运行,需要牺牲帧率换取更高清的游戏画面。性能优先模式下,将以2K分辨率/60帧运行,画面不糊的同时畅享高帧率的流畅体验。目前暂未得知Square Enix是否有计划为《最终幻想16》添加额外的画面模式,比如1080P/120帧之类的。
《最终幻想16》将于6月22日登陆PS5平台,并限时独占半年。虽然会登陆PC,但具体的发售日期暂未确定,可能并不是12月22日。试玩版预计将在正式发售的两周前发布。
As one of the biggest upcoming games of 2023, it’s no surprise that Final Fantasy 16 has generated stratospheric levels of hype and excitement, and as we get closer to its release in June, Square Enix is looking to keep that momentum going. At its recent PAX East panel, the game revealed a new trailer showing off its world and exploration gameplay, while also showcasing new details on its combat, Eikon battles, and more. Meanwhile, as part of the panel, producer Naoki Yoshida also revealed specific details on what players can expect from the game’s previously confirmed Quality and Performance graphics modes. When playing with Quality mode enabled, Final Fantasy 16 will run at 4K and 30 FPS, while on Performance mode, it will run at 1440p and 30 FPS, which is roughly what one would have expected from both modes at any rate. Whether Square Enix has plans for additional graphics modes that will be added to the game down the line remains to be seen. Final Fantasy 16 is due out for PS5 on June 22, with a demo expected to launch roughly two weeks before release. Square Enix also wants to bring the game to PC, but it won’t be anytime soon after its PS5 launch.
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