我想請中國朋友爲我的遊戲提供一點想法

I’m developing my first indie game, an open-world roguelike in a procedurally generated post-apocalyptic world. Players take on the role of a robotic maid who digs deep, collects resources, fights horrors, descends to the planet’s core, and stops a mad scientist’s plan to save the world. The game draws inspiration from Noita and Terraria.

If you’ve played and enjoyed these two games, I’d love to hear what you liked about them! It would be even awesome if you could spend 30 mins on playing my game’s demo and share your thoughts!

我正在開發自己的第一款獨立遊戲,這是一款開放世界的肉鴿(roguelike)遊戲,背景設定在程序生成的後啓示錄世界。玩家將扮演一名機器女僕,深入探索、收集資源、對抗恐怖生物,一路下探到行星核心,阻止一位瘋狂科學家的計劃,從而拯救世界。這款遊戲的靈感來源於(Noita)和(Terraria)。

要是你玩過並喜歡這兩款遊戲,我很想聽聽你喜歡它們哪些地方!要是你能花 30 分鐘試玩一下我遊戲的試玩版,然後分享你的想法,那就再好不過啦!

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