近日,有爆料称,《死亡搁浅2》和索尼与Firewalk Studios联合制作的一款第一人称射击游戏都将于2024年推出。
根据高级角色艺术家弗兰克·阿里贝蒂的ArtStation简介,《死亡搁浅2》和索尼一款尚未公布的第一人称射击游戏都将于2024年推出,简历中显示,Frank在这两个项目中都担任过角色艺术家。
其中显示的“即将推出的第一人称射击游戏”很可能是Firewalk Studios一直在开发的游戏,因为这是PlayStation唯一已知的第一人称射击游戏,盒友们敬请期待。
© According to Senior Character Artist Frank Aliberti’s profile on ArtStation, both Death Stranding 2 and the yet-to-be-announced first-person shooter from PlayStation Studios will launch in 2024. Based on his resume, the developer worked as a character artist on both projects. The “upcoming first-person shooter” listed on Aliberti’s profile is most likely a game that Firewalk Studios has been working on, as it is the only known first-person shooter in development at PlayStation Studios. The Firewalk Studios development team includes a roster of talented developers who have helped create top-selling and iconic games including Destiny, Call of Duty, Apex Legends, Mass Effect and Halo. According to the studio, the collected experience allows the team to focus on creating a rich multiplayer gaming experience based on excellent core gameplay and inspiring art. In the meantime, Death Stranding 2 was officially unveiled at The Game Awards 2022. It also became known that the characters featured in the game are powered by MetaHuman technology from Unreal Engine 5. At the end of the announcement trailer, it says that the game uses Unreal Engine 5 technology MetaHuman. Previously, this feature was only demonstrated on the modern Epic Games engine. However, it now appears that Epic Games is allowing developers to incorporate this technology into their own game engines. Decima is the first non-Unreal Engine game to use MetaHuman. The technology allows you to create fully rigid photorealistic digital 3D character models in minutes. This will surely save Kojima Productions a lot of development time and effort.
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